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- 2008-04-12
- ×îºóµÇ¼
- 2020-05-02
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ÐÂÈËÇëÌø¹ý,ÎÞÊÓ±¾Â¥Ð»Ð»¸ù¾ÝÂ¥Ö÷ÒªÇó,°ÑmarsgodµÄ×îаæhackmap¹¤³Ì×÷Ϊ¸½¼þÉÏ´«ÁË,vs2003¿ÉÒÔÖ±½Ó±àÒë,ÕâÀïÃæÓÐÒ»´¦ÎªÅóÓÑÌí¼ÓµÄ×Ô¶¯ºÈÀ¶µÈ¹¦ÄÜ,ÒÑ×¢Ê͵ô,¹©´ó¼Ò²Î¿¼ ÒÔmarsgod¼ÓÇ¿µÄµÄhackmap×îаæΪÀ¶±¾~ hackmap¼ÓÔØʱºò³õʼ»¯ÕâЩÅäÖÃÎļþ: - PBYTE InitMinimapCellsConfig()
- {
- PBYTE pMiniCells = (PBYTE)VirtualAlloc(NULL, anMinimapCellMasks.size(), MEM_COMMIT, PAGE_READWRITE);
- if (pMiniCells) {
- for (int i = 0; i < ARRAYSIZE(aConfigVars); i++) {
- if (!stricmp(aConfigVars[i].szName1, "MinimapCells") ) {
- aConfigVars[i].pVar = pMiniCells;
- // for (int j = 0; j < nMaxMinimapLevelNo-1; j++) {
- // *(pMiniCells+j*nMaxMinimapCellNo+j+1) = 1;
- // }
- return pMiniCells;
- }
- }
- }
- VirtualFree(pMiniCells, 0, MEM_RELEASE);
- return NULL;
- }
- __try {
- LoadConfig(aConfigVars,ARRAYSIZE(aConfigVars));
- nWardenSigNum = LoadWardenModSignatures(pWardenSig);
- InitMiniCells(p);
- }__finally {
- VirtualFree(p, 0, MEM_RELEASE);
- }
- ÆäÖÐaConfigVarsΪ
- ConfigVar aConfigVars[] = {
- {"ShowHighestResistToggle", 0, &tToggleTrueResist, 1, 2, 1},
- {"AreaLevelToggle", 0, &tToggleAreaLevel, 1, 2, 1},
- {"ULCMaskToggle", 0, &tToggleULCMask, 1, 2, 1},
- {"BugKMToggle", 0, &tToggleBugKM, 1, 2, 1},
- {"BugKDToggle", 0, &tToggleBugKD, 1, 2, 1},
- {"BugKBToggle", 0, &tToggleBugKB, 1, 2, 1},
- {"AutoMapToggle", 0, &tToggleAutoMap, 1, 2, 1},
- {"AutoPartyToggle", 0, &tToggleAutoParty, 1, 2, 1},
- {"ShowPingToggle", 0, &tToggleShowPing, 1, 2, 1},
- {"ShowExpToggle", 0, &tToggleShowExp, 1, 2, 1},
- {"ShowPETExpToggle", 0, &tToggleShowPetExp, 1, 2, 1},
- {"RevealActAutomapKey", 0, &vkRevealAct, 1, 1, 1},
- {"RevealLevelAutomapKey", 0, &vkRevealLevel, 1, 1, 1},
- {"CenterMapScrollKey", 0, &vkCenterMap, 1, 1, 1},
- {"QuickExitGameKey", 0, &vkExitGame, 1, 1, 1},
- {"QuickNextGameKey", 0, &vkQuickNextGame, 1, 1, 1},
- {"QuickBackToTownKey", 0, &vkBackToTown, 1, 1, 1},
- {"ViewEquipmentKey", 0, &viewingInventory.vkKeyCode, 1, 1, 1},
- // new, added by sting
- {"FirstPlayerStatKey", 0, &vkFirstPlayerStat, 1, 1, 1},
- {"NextPlayerStatKey", 0, &vkNextPlayerStat, 1, 1, 1},
- {"PreviousPlayerStatKey", 0, &vkPrevPlayerStat, 1, 1, 1},
- {"ViewPlayerStatsKey", 0, &viewingStats.vkKeyCode, 1, 1, 1},
- // {"ViewPlayerSkillsKey", 0, &viewingSkills.vkKeyCode, 1, 1, 1},
- // {"ViewPlayerPetKey", 0, &viewingPet.vkKeyCode, 1, 1, 1},
- // {"ViewPlayerQuestInfoKey", 0, &viewingQuestInfo.vkKeyCode, 1, 1, 1},
- {"ExtraworkDllAction", 0, &fExtraworkDllAction, 1, 1, 1},
- {"VersionCheckingDllAction", 0, &fVersionCheckingDllAction, 1, 1, 1},
- {"UnknownWardenModAction", 0, &fWardenAction, 1, 1, 1},
- {"AutoNextGameName", 0, &fAutoNextGameName, 1, 1, 1},
- {"AutoNextGamePassword", 0, &fAutoNextGamePassword, 1, 1, 1},
- {"AutoRevealAct", 0, &fAutoRevealAct, 1, 1, 1},
- {"LogInGameMessage", 0, &fLogInGameMessage, 1, 1, 1},
- {"MessageLogToggle", 0, &fLogInGameMessage, 1, 1, 1},
- {"LocaleMPQ", 0, &szLocaleMPQ, 0, 1, 1},
- {"LocalizationSupport", 0, &fLocalizationSupport, 1, 1, 1},
- {"RightClickSwapToggle", 0, &tToggleRightClickSwap, 1, 2, 1},
- {"UseCustomFontToggle", 0, &tToggleUseCustomFont, 1, 2, 1},
- {"LayerLevelNoToggle", 0, &tToggleLayerLevelNo, 1, 2, 1},
- // end
-
- {"WeatherToggle", "FullVisualsToggle", &tToggleFullVisuals, 1, 2, 1},
- // new
- {"InfravisionToggle", "FullVisualsToggle", &tToggleInfravision, 1, 2, 1},
- {"LightRadiuToggle", "FullVisualsToggle", &tToggleLightRadiu, 1, 2, 1},
- {"ScreenShakeToggle", "FullVisualsToggle", &tToggleScreenshake, 1, 2, 1},
- {"HiddenCorpseToggle", "FullVisualsToggle", &tToggleHiddenCorpse, 1, 2, 1},
- // end
- {"AutomapMonstersToggle", 0, &tToggleAutomapMonsters, 1, 2, 1},
- {"AutomapLevelNamesToggle", 0, &tToggleAutomapLevelNames, 1, 2, 1},
- {"AutomapChestsToggle", 0, &tToggleAutomapChests, 1, 2, 1},
-
- {"AutomapItemsToggle", 0, &tToggleAutomapItems, 1, 2, 1},
- // new
- {"AutomapCorpseToggle", 0, &tToggleAutomapCorpse, 1, 2, 1},
- {"AutomapActiveRoomToggle", 0, &tToggleAutomapActiveRoom, 1, 2, 1},
- {"AutomapReadyRoomToggle", 0, &tToggleAutomapReadyRoom, 1, 2, 1},
- // end
- {"HiddenItemsToggle", 0, &tToggleHiddenItems, 1, 2, 1},
- {"ScrollMapToggle", 0, &tToggleScrollMap, 1, 2, 1},
- // new
- {"AutomapScreenAreaToggle", 0, &tToggleAutomapScreenArea, 1, 2, 1},
- // end
- // not exist
- {"AutomapMissilesToggle", 0, &tToggleAutomapMissiles, 1, 2, 1},
- // end
- {"MonsterTCToggle", 0, &tToggleMonsterTC, 1, 2, 1},
- // new
- {"MonsterLevelToggle", 0, &tToggleMonsterLevel, 1, 2, 1},
- {"MonsterResistsToggle", 0, &tToggleMonsterResists, 1, 2, 1},
- // end
- {"PermShowItemsToggle", 0, &tTogglePermShowItems, 1, 2 ,1},
- // new
- {"GameTimeToggle", 0, &tToggleGameTime, 1, 2 ,1},
- {"ClockToggle", 0, &tToggleClock, 1, 2 ,1},
- {"PermShowOrbsToggle", 0, &tTogglePermShowOrb, 1, 2 ,1},
- {"InputLineToggle", 0, &tToggleInputLine, 1, 2 ,1},
- {"OutTownSelectToggle", 0, &tToggleOutTownSelect, 1, 2 ,1},
- // end
- {"AutomapPartyDefault", 0, &fAutomapPartyDefault, 1, 1, 1},
- {"AutomapNamesDefault", 0, &fAutomapNamesDefault, 1, 1, 1},
- {"MiniShrinesToggle", 0, &tToggleMiniShrine, 1, 2, 1},
- {"LevelNameColour", 0, &nCaveNameTextCol, 1, 1, 1},
- {"StaffTombLevelDesc", 0, &szStaffTombLvlDesc, 0, 1, 1},
- {"DiagonalScrollToggle", 0, &tToggleDiagonalScroll, 1, 2, 1},
- {"MapScrollSpeed", 0, &nMapScrollSpeed, 1, 1, 1},
- {"LifeBarTransparency", 0, &nLifeBarTrans, 1, 1, 1},
- {"LifeBarColour", 0, &nLifeBarColour, 1, 1, 1},
- {"SocketProtectToggle", 0, &tToggleSocketProtect, 1, 2, 1},
- // new
- {"ChickenLifeToggle", 0, &tToggleChickenLife, 1, 2, 1},
- {"ChickenHostileToggle", 0, &tToggleChickenHostile, 1, 2, 1},
- {"ChickenHostileNearbyToggle", 0, &tToggleChickenHostileNearby, 1, 2, 1},
- {"ChickenLife", 0, &nChickenLife, 4, 1, 1},
- {"ChickenHostileLife", 0, &nChickenHostileLife, 4, 1, 1},
- {"ChickenHostileNearbyLife", 0, &nChickenHostileNearbyLife, 4, 1, 1},
- {"ChickenLifePercent", 0, &nChickenLifePercent, 4, 1, 1},
- {"ChickenHostileLifePercent", 0, &nChickenHostileLifePercent, 4, 1, 1},
- {"ChickenHostileNearbyLifePercent", 0, &nChickenHostileNearbyLifePercent, 4, 1, 1},
- // end
- {"UnitBlobFiles", 0, &apUnitBlobFiles, 0, 1, ARRAYSIZE(apUnitBlobFiles)},
- {"PlayerBlobFile", 0, &apUnitBlobFiles[0], 0, 1, 1},
- {"MonsterBlobFile", 0, &apUnitBlobFiles[1], 0, 1, 1},
- {"ObjectBlobFile", 0, &apUnitBlobFiles[2], 0, 1, 1},
- {"MissileBlobFile", 0, &apUnitBlobFiles[3], 0, 1, 1},
- {"ItemBlobFile", 0, &apUnitBlobFiles[4], 0, 1, 1},
- // new
- {"AutomapActiveRoomColour", 0, &anAutomapActiveRoomColors, 1, 1, ARRAYSIZE(anAutomapActiveRoomColors)},
- {"AutomapReadyRoomColour", 0, &anAutomapReadyColors, 1, 1, ARRAYSIZE(anAutomapReadyColors)},
- {"AutomapScreenAreaColour", 0, &anAutomapScreenColors, 1, 1, ARRAYSIZE(anAutomapScreenColors)},
- // end
- {"ClosedChestColour", 0, &anClosedChestColors, 1, 1, ARRAYSIZE(anClosedChestColors)},
- {"LockedChestColour", 0, &anLockedChestColors, 1, 1, ARRAYSIZE(anLockedChestColors)},
- {"HostileMissileColour", 0, &anHostileMissileColors, 1, 1, ARRAYSIZE(anHostileMissileColors)},
- {"GuidedMissileColour", 0, &anGuidedMissileColors, 1, 1, ARRAYSIZE(anGuidedMissileColors)},
- {"TracerMissileColour", 0, &anTracerMissileColors, 1, 1, ARRAYSIZE(anTracerMissileColors)},
- {"OtherMissileColour", 0, &anOtherMissileColors, 1, 1, ARRAYSIZE(anOtherMissileColors)},
- {"MissileColours", 0, &anMissileColours, 1, 1, ARRAYSIZE(anMissileColours)},
- // new
- {"MissileCorpse", 0, &afMissileCorpses, 1, 1, ARRAYSIZE(afMissileCorpses)},
- {"EtherealItemPrefix", 0, &szEtherealItemPrefix, 0, 1, 1},
- {"EtherealItemPostfix", 0, &szEtherealItemPostfix, 0, 1, 1},
- // end
- {"RuneNumbersToggle", 0, &tToggleRuneNumbers, 1, 2, 1},
- {"SocketNumbersToggle", 0, &tToggleSocketNumbers, 1, 2, 1},
- // new
- {"ItemLevelsToggle", 0, &tToggleItemLevel, 1, 2, 1},
- {"ItemValueToggle", 0, &tToggleItemValue, 1, 2, 1},
- {"ItemValueNpc", 0, &nItemValueNpc, 4, 1, 1},
- {"ItemIndexsToggle", 0, &tToggleItemIndex, 1, 2, 1},
- {"UnitNumbersToggle", 0, &tToggleUnitNumber, 1, 2, 1},
- {"ViewSocketablesToggle", 0, &tToggleViewSocketable, 1, 2, 1},
- {"ItemBasicStatsToggle", 0, &tToggleItemBasicStat, 1, 2, 1},
- // end
- {"QuestItemColour", 0, &nQuestItemColour, 1, 1, 1},
- // new
- {"HiddenItemLevel", 0, &nHiddenItemLevel, 1, 1, 1},
- // end
- // new, added by sting
- {"KeepGameWindowToggle", 0, &tToggleKeepGameWindow, 1, 2, 1},
- {"MinimapToggle", 0, &tToggleMinimap, 1, 2, 1},
- {"MinimapCells", 0, (void*)-1, 1, 1, {nMaxMinimapLevelNo, nMaxMinimapCellNo} },
- // {"MinimapCellColour", 0, &nMinimapCellCol, 1, 1, 1},
- {"MinimapCellColour", 0, &nMinimapCellCol[0], 1, 1, 1},
- {"MinimapCellColour2", 0, &nMinimapCellCol[1], 1, 1, 1},
- {"MinimapSize", 0, &nMinimapSize, 1, 1, 1},
- {"EnterGameSound", 0, &fEnterGameSound, 1, 1, 1},
- {"ServerIpToggle", 0, &tToggleServerIp, 1, 2, 1},
- #ifdef ENABLE_CATCH_EXECEPTION
- // for debug only
- {"CrashDumpFile", 0, &nDumpType, 4, 1, 1},
- // end
- #endif
-
- // not exist
- {"RareItemColour", 0, (char *)anItemColours+5*2*2, 1, 2, {ARRAYSIZE(anItemColours), 8, 2, 7} },
- {"UniqueItemColour", 0, (char *)anItemColours+6*2*2, 1, 2, {ARRAYSIZE(anItemColours), 8, 2, 7} },
- // end
- {"ItemColours", 0, &anItemColours, 1, 2, {ARRAYSIZE(anItemColours), 8, 2, 7 } }, // 0x0BB8, 8, 2, 0x4007
- {"WeaponColours", 0, &anItemWeaponCols, 1, 2, {ARRAYSIZE(anItemWeaponCols), 8, 2, 7 } }, // 0x3E8, 8, 2, 0x4007
- {"ArmorColours", 0, &anItemArmorCols, 1, 2, {ARRAYSIZE(anItemArmorCols), 8, 2, 7 } }, // 0x3E8, 8, 2, 0x4007
- {"MiscItemColours", 0, &anItemMiscCols, 1, 2, {ARRAYSIZE(anItemMiscCols), 8, 2, 7 } }, // 0x3E8, 8, 2, 0x4007
- {"CharmColours", 0, &anItemMiscCols[95], 1, 2, {3, 8, 2, 7} }, // 0x3, 8, 2, 0x4007
- {"RuneColours", 0, &anRuneColours, 1, 2, ARRAYSIZE(anRuneColours)}, // 0x64
- {"RejuvPotColours", 0, &anItemMiscCols[7], 1, 2, {2, 8, 2, 7} },
- {"HealingPotColours", 0, &anItemMiscCols[79], 1, 2, {5, 8, 2, 7} },
- {"ManaPotColours", 0, &anItemMiscCols[84], 1, 2, {5, 8, 2, 7} },
- {"AmethystColours", "GemColours", &anItemMiscCols[49], 1, 2, {5, 8, 2, 7} },
- {"TopazColours", "GemColours", &anItemMiscCols[54], 1, 2, {5, 8, 2, 7} },
- {"SapphireColours", "GemColours", &anItemMiscCols[59], 1, 2, {5, 8, 2, 7} },
- {"EmeraldColours", "GemColours", &anItemMiscCols[64], 1, 2, {5, 8, 2, 7} },
- {"RubyColours", "GemColours", &anItemMiscCols[69], 1, 2, {5, 8, 2, 7} },
- {"DiamondColours", "GemColours", &anItemMiscCols[74], 1, 2, {5, 8, 2, 7} },
- {"SkullColours", "GemColours", &anItemMiscCols[89], 1, 2, {5, 8, 2, 7} },
- {"GoodGoldNumber", 0, &nGoldGoodNum, 4, 1, 1},
- {"GoodGoldColour", 0, &nGoldGoodCol, 1, 2, 1},
- {"PoorGoldColour", 0, &nGoldPoorCol, 1, 2, 1},
- {"MonsterDescColour", 0, &nMonsterTextCol, 1, 1, 1},
- {"MonsterDeathAnims", 0, &afMonsterDeathAnims, 1, 1, ARRAYSIZE(afMonsterDeathAnims)},
- {"MonsterColours", 0, &anMonsterColours, 1, 1, ARRAYSIZE(anMonsterColours)},
- // new
- {"MonsterCorpseColour", 0, &anMonsterCorpseColors, 1, 1, ARRAYSIZE(anMonsterCorpseColors)},
- {"DangerousMonster", 0, &anDangerousMonster, 1, 2, ARRAYSIZE(anDangerousMonster)},
- {"DangerousMonsterChickenToggle", 0, &tToggleChickenDangerousMonster, 1, 2, 1},
- {"DangerousMonsterAction", 0, &fDangerousMonsterAction, 1, 1, 1},
- // end
- {"NormalMonsterColour", 0, &anMonsterNormalColors, 1, 1, ARRAYSIZE(anMonsterNormalColors)},
- {"BossMonsterColour", 0, &anMonsterBossColors, 1, 1, ARRAYSIZE(anMonsterBossColors)},
- {"MinionMonsterColour", 0, &anMonsterMinionColors, 1, 1, ARRAYSIZE(anMonsterMinionColors)},
- {"ChampionMonsterColour", 0, &anMonsterChampColors, 1, 1, ARRAYSIZE(anMonsterChampColors)},
- {"SuperUniqueColour", 0, &anSuperUniqueColors, 1, 1, ARRAYSIZE(anSuperUniqueColors)},
- {"Act5BarbarianColour", 0, &anMonsterColours[522], 1, 1, 1},
- {"NeutralPlayerColour", 0, &anNeutralPlayerColors, 1, 1, ARRAYSIZE(anNeutralPlayerColors)},
- {"HostilePlayerColour", 0, &anHostilePlayerColors, 1, 1, ARRAYSIZE(anHostilePlayerColors)},
- {"PartyPlayerTextColour", 0, &anPartyPlayerTextColour, 1, 2, 1},
- {"NeutralPlayerTextColour", 0, &anNeutralPlayerTextColour, 1, 2, 1},
- {"HostilePlayerTextColour", 0, &anHostilePlayerTextColour, 1, 2, 1},
- // new
- {"NormalCorpseColour", 0, &anNormalCorpseColors, 1, 1, ARRAYSIZE(anNormalCorpseColors)},
- {"BossCorpseColour", 0, &anBossCorpseColors, 1, 1, ARRAYSIZE(anBossCorpseColors)},
- {"MinionCorpseColour", 0, &anMinionCorpseColors, 1, 1, ARRAYSIZE(anMinionCorpseColors)},
- {"ChampionCorpseColour", 0, &anChampionCorpseColors, 1, 1, ARRAYSIZE(anChampionCorpseColors)},
- // end
- {"EnchantmentDescs", 0, &aszEnchantDescs, 0, 1, ARRAYSIZE(aszEnchantDescs)},
- {"AuraDescs", 0, &aszAuraDescs, 0, 1, ARRAYSIZE(aszAuraDescs)},
- {"ImmunityDescs", 0, &aszImmuneDescs, 0, 1, ARRAYSIZE(aszImmuneDescs)},
- {"ExtraStrongDesc", 0, &aszEnchantDescs[5], 0, 1, 1},
- {"ExtraFastDesc", 0, &aszEnchantDescs[6], 0, 1, 1},
- {"CursedDesc", 0, &aszEnchantDescs[7], 0, 1, 1},
- {"MagicResistantDesc", 0, &aszEnchantDescs[8], 0, 1, 1},
- {"FireEnchantedDesc", 0, &aszEnchantDescs[9], 0, 1, 1},
- {"ChampionDesc", 0, &aszEnchantDescs[16], 0, 1, 1},
- {"LightningEnchantedDesc", "LightEnchantedDesc", &aszEnchantDescs[17], 0, 1, 1},
- {"ColdEnchantedDesc", 0, &aszEnchantDescs[18], 0, 1, 1},
- {"ThiefDesc", 0, &aszEnchantDescs[24], 0, 1, 1},
- {"ManaBurnDesc", 0, &aszEnchantDescs[25], 0, 1, 1},
- {"TeleportationDesc", 0, &aszEnchantDescs[26], 0, 1, 1},
- {"SpectralHitDesc", 0, &aszEnchantDescs[27], 0, 1, 1},
- {"StoneSkinDesc", 0, &aszEnchantDescs[28], 0, 1, 1},
- {"MultipleShotsDesc", 0, &aszEnchantDescs[29], 0, 1, 1},
- {"GhostlyDesc", 0, &aszEnchantDescs[36], 0, 1, 1},
- {"FanaticDesc", 0, &aszEnchantDescs[37], 0, 1, 1},
- {"PossessedDesc", 0, &aszEnchantDescs[38], 0, 1, 1},
- {"BerserkerDesc", 0, &aszEnchantDescs[39], 0, 1, 1},
- {"MightAuraDesc", 0, &aszAuraDescs[0], 0, 1, 1},
- {"HolyFireAuraDesc", 0, &aszAuraDescs[1], 0, 1, 1},
- {"BlessedAimAuraDesc", 0, &aszAuraDescs[2], 0, 1, 1},
- {"HolyFreezeAuraDesc", 0, &aszAuraDescs[3], 0, 1, 1},
- {"HolyShockAuraDesc", 0, &aszAuraDescs[4], 0, 1, 1},
- {"ConvictionAuraDesc", 0, &aszAuraDescs[5], 0, 1, 1},
- {"FanaticismAuraDesc", 0, &aszAuraDescs[6], 0, 1, 1},
- {"PhysicalImmunityDesc", 0, &aszImmuneDescs[0], 0, 1, 1},
- {"MagicImmunityDesc", 0, &aszImmuneDescs[1], 0, 1, 1},
- {"FireImmunityDesc", 0, &aszImmuneDescs[2], 0, 1, 1},
- {"LightningImmunityDesc", 0, &aszImmuneDescs[3], 0, 1, 1},
- {"ColdImmunityDesc", 0, &aszImmuneDescs[4], 0, 1, 1},
- {"PoisonImmunityDesc", 0, &aszImmuneDescs[5], 0, 1, 1},
- };
ÒÔÏÂÊÇhackmap¼ì²âÓÎÏ·ÖмüÅÌ°´¼üµÄʵÏÖ´úÂë: - void __fastcall KeydownPatch(BYTE keycode, BYTE repeat)
- {
- if ((keycode == (BYTE)-1) || !keycode) return;
- if (keycode == VK_LEFT) ScrollMap(-2, 0);
- if (keycode == VK_RIGHT) ScrollMap(+2, 0);
- if (keycode == VK_UP) ScrollMap(0, -2);
- if (keycode == VK_DOWN) ScrollMap(0, +2);
- if (tToggleDiagonalScroll.flag) {
- if (keycode == VK_HOME) ScrollMap(-2, -1);
- if (keycode == VK_END) ScrollMap(-2, +1);
- if (keycode == VK_PRIOR) ScrollMap(+2, -1);
- if (keycode == VK_NEXT) ScrollMap(+2, +1);
- }
- if (repeat) return;
- if (keycode == vkRevealAct) RevealAutomapAct();
- if (keycode == vkRevealLevel) RevealAutomapLevel();
- if (keycode == vkCenterMap) CenterMap();
- if (keycode == vkExitGame) D2ExitGame(0);
- if (keycode == vkQuickNextGame) D2QuickNextGame();
- if (keycode == vkBackToTown || fBackToTown == 2) {
- fBackToTown = 0;
- BackToTown();
- }
- if (keycode == vkFirstPlayerStat) SetCurrentPlayerStat(0);
- if (keycode == vkNextPlayerStat) SetCurrentPlayerStat(1);
- if (keycode == vkPrevPlayerStat) SetCurrentPlayerStat(-1);
- for (int i = 0; i < ARRAYSIZE(viewingList); i++) {
- if (keycode == viewingList[i]->vkKeyCode)
- viewingList[i]->OpenView();
- }
-
- char buf[512];
- buf[0] = '\0';
- ToggleVar *tv = &pTogglesListStart;
- while (tv <= &pTogglesListEnd) {
- if (keycode == tv->key) {
- tv->flag = !tv->flag;
- if (tv->func) (tv->func)();
- if (tv->desc)
- wsprintfA(buf+strlen(buf), ", %s %s", tv->desc, tv->flag ? "on" : "off");
- }
- tv++;
- }
- if (buf[0] != '\0') {
- wchar_t wbuf[512];
- D2CLIENT_PrintGameStringAtBottomLeft(wsprintfW2(wbuf, "<Hackmap>: %s.", &buf[2]), 0);
- }
- }
µÚÒ»¸ö¹¦ÄÜ~Quick Exit Game Key: VK_OEM_MINUS //´ó¼üÅÌ"-" £¨±íʾÄã°´´ó¼üÅÌÉÏ"-"¿ÉÒÔÖ±½ÓÍ˳öÄãÕýÔÚÍæµÄÓÎÏ·£¬»Øµ½ÒÔÏÂÒ³Ã棩 Õâ¸ö¹¦ÄÜÊÇÕâÀïµÄ: if (keycode == vkExitGame) D2ExitGame(0); ÇÒÓÐvoid D2ExitGame(DWORD flag) { D2CLIENT_fExitAppFlag = flag; // D2CLIENT_SetExitApp(flag); SendMessage(D2GFX_GetHwnd(), WM_CLOSE, 0, 0); } ¾ÍÊÇ˵¸øD2´°¿Ú·¢Ò»¸ö´°¿Ú¹Ø±ÕµÄÏûÏ¢µÄ»°,ÈôÔÚÓÎÏ·PALYER״̬~Ôò»áÍ˳öµ½´óÌü~ µÚ2¸ö¹¦ÄÜ~Quick Next Game Key: VK_OEM_PLUS //´ó¼üÅÌ"+" £¨±íʾÄã°´´ó¼üÅÌÉÏ"+"¿ÉÒÔÖ±½ÓÍ˳öÄãÕýÔÚÍæµÄÓÎÏ·£¬»Øµ½ÒÔÉÏÒ³Ãæ¡£²»Í¬µÄÊÇ£¬Äã½ÓÏÂÀ´´´½¨ÓÎÏ·»òÕß½øÈëÓÎÏ·£¬ÓÎÏ·Ãû×ÖºóÃæµÄÊý×Ö»á±ÈÇ°Ãæ¼ÓÁË1£¬³£¼ûÓÚ¸ú×ŶÓÎékbaal Ç°µÄ5С¶Ó²ä¾Ñé¡£ÐèҪעÒâµÄÊÇÓÎÏ·Ãû×ֵĸñʽΪ¡°xxxÊý×Ö¡±£¬±ÈÈçdykb01£¬emkb001µÈ£¬Èç¹ûÓÎÏ·Ãûºó²»´øÊý×Ö£¬ÔòЧ¹û¸úÉÏÃæ´ó¼üÅÌÉÏ"- "Ч¹ûÒ»Ñù£© if (keycode == vkQuickNextGame) D2QuickNextGame(); ÇÒÓÐwchar_t wszGameName[32]; void D2QuickNextGame() { wchar_t *nptr = wszGameName+wcslen(wszGameName)-1; wchar_t *endptr = nptr+1; while (nptr >= wszGameName && (*nptr == L'0' || iswdigit(*nptr))) { --nptr; } if (nptr < endptr-1) { long n = wcstol(++nptr, &endptr, 10); wchar_t temp[32]; wsprintfW(temp, L"%d", ++n); wchar_t *nptr2 = endptr-wcslen(temp); if (nptr < nptr2) nptr = nptr2; wcscpy(nptr, temp); } D2ExitGame(0); }¿É¼þÂ¥Ö÷µÄ·ÖÎö»¹ÊǺܾ«×¼µÄ,ÒòΪÕâ¸ö¿ìËÙÏÂÒ»·¿¼äº¯Êý±¾Éí×îºó¾Íµ÷ÓÃÁË¿ìËÙÍ˳öº¯Êý~D2ExitGame(0); ÓÉ´ËÒý·¢ÁËHACKMAPµÄ1¸öBUG ÎÒÃÇ×¢Òâ¿ìËÙÍ˳öº¯ÊýºÍ¿ìËÙһϷ¿¼äº¯Êý¶¼¸øD2´°¿Ú±¾Éí·¢ÁËÒ»´ÎWM_CLOSEÏûÏ¢,ÄÇôÈç¹ûͬʱ°´ÏÂ+ºÍ-(µ±È»Î¢¹Û½Ç¶È¿´²»´æÔÚͬʱ,ÄÇô¾ÍÊÇÄǸöÒâ˼֪µÀ¾ÍÐÐÁË- -)D2´°¿ÚÏûʧ,½ø³ÌÈ´´æÔÚ. Õâ´ó¸ÅÊÇÒòΪµÚÒ»´Î½Óµ½ÏûÏ¢Í˳öÁËPLAYER״̬,¶øµÚ¶þ´ÎÊÇÔÚ´óÌü»òÕßÆäËû״̬½Óµ½µÄWM_CLOSEÏûÏ¢,´°¿Ú¿ÉÄÜÕæµÄÏú»ÙÁË~µ«ÊÇ°´°µºÚµÄÂß¼²¢Ã»ÓÐDestroyWindow() µÚÈý¸ö¹¦ÄÜ~View Equipment Key: VK_K //"K" £¨ÔÚÓÎÏ·ÖУ¬°ÑÊó±ê·ÅÔÚÈËÎïÉíÉÏ£¬Í¬Ê±°´¡°k¡±¼ü¾Í¿ÉÒÔ¿´È˼ÒÉíÉϵÄ×°±¸£¬µ«¿´²»µ½È˼ÒÎïÆ·À¸ÀïµÄ¶«Î÷£¬Ò²¿´²»µ½È˼ÒPetµÄ×°±¸£© Õâ¸öÎÒÃÇÒªÏÈ¿´Ò»¸öÀà class ViewingInventoryInfo : public ViewingPlayerInfo { public: virtual void CreateUI() { D2CLIENT_SetUiVar(UIVAR_INVENTORY, 0, 1); } virtual void DestroyUI() { D2CLIENT_SetUiVar(UIVAR_INVENTORY, 1, 1); } virtual DWORD GetUI() { return D2CLIENT_GetUiVar(UIVAR_INVENTORY); } }; ËûµÄ°Ö°ÖÊÇ class ViewingPlayerInfo { public: void OpenView(); void ViewLoop(); ViewingPlayerInfo():nPlayerId(-1),nUnitType(-1),nUnitNo(-1),vkKeyCode(-1){} BOOL TestUnit(UnitAny *unit); virtual void CreateUI() = 0; virtual void DestroyUI() = 0; virtual DWORD GetUI() = 0; private: friend UnitAny * __stdcall ViewingGetUnit(ViewingPlayerInfo* vpi, UnitAny *unitdef); private: DWORD nPlayerId; DWORD nUnitType; DWORD nUnitNo; public: BYTE vkKeyCode; }; Õâ¸ö¹¦ÄÜʵÏֵĸ´ÔÓһЩ~×ÜÖ®¾ÍÊǵõ½¶Ô·½Êý¾ÝÈ»ºóÓðµºÚ×ÔÉíµÄº¯ÊýÏÔʾ³öÀ´~ºÃÏóÊÇ·Ï»°.. µÚËĸö¹¦ÄÜ~Quick Back To Town Key: VK_BACK //Í˸ñ¼ü"¡û" £¨Í˸ñ¼üÈÃÄãÒ»¼ü»Ø³Ç£¬Ç°ÌáÊÇÄãµÄÎïÆ·À¸ÀïÓлسÇÊ飨²»ÊǻسǾíÖᣩ£¬»òÕßÔÚû´ò¿ªºÐ×ÓµÄÇ°ÌáÏ£¬°Ñ»Ø³ÇÊéÈÓ½øºÐ×Ó£© if (keycode == vkBackToTown || fBackToTown == 2) { fBackToTown = 0; BackToTown(); } ÇÒÓÐvoid BackToTown() { UnitAny *pla = D2CLIENT_GetPlayerUnit(); if(TestPlayerInTown(pla)) return; fBackToTown = 1; InstallD2Patchs(aPacketRecvPatchs, aPacketRecvPatchs+ARRAYSIZE(aPacketRecvPatchs)); BYTE castTP1[9] = {0x3C}; *(DWORD*)&castTP1[1] = 0xDC; *(DWORD*)&castTP1[5] = 0xFFFFFFFF; D2NET_SendPacket(sizeof(castTP1), 0, castTP1); BYTE castTP2[5] = {0x0C}; *(WORD*)&castTP2[1] = pla->pPos->targetx; *(WORD*)&castTP2[3] = pla->pPos->targety; D2NET_SendPacket(sizeof(castTP2), 0, castTP2); } Èç¹ûµ±Ç°ÔÚ³ÇÀﻹ»Ø¸öÄñ?¶÷ ÌáÇ°½áÊøº¯Êý¹ý³Ì ²»È»µÄ»°½Ù³ÖÒ»¸öÊý¾Ý°ü,×÷ÓÃÒ»»á˵ È»ºó·¢Êý¾Ý±¨¸ø·þÎñÆ÷ D2NET_SendPacket(sizeof(castTP1), 0, castTP1); Õâ¸ö°Ñµ±Ç°¼¼ÄÜÇл»Îª»Ø³ÌÊé È»ºóÔÙ·¢°ü D2NET_SendPacket(sizeof(castTP2), 0, castTP2); Õâ¸öÔÚÖ¸¶¨×ø±êʹÓûسÉÊé¼¼ÄÜ, È»ºóÕ¦»ØÈ¥Äó? ÎÒÃǽٳÖ(ÊÇhackmap- -)µÄº¯ÊýÖÐÉóÅз¢¹ýÀ´µÄÊý¾Ý,Èç¹ûÊÇÓиöÃÅ¿ª¿ªÁËÕâ¸öÊý¾Ý,¾Í´ÓÕâ¸öÃŽøÈ¥ ÈçÏÂ: void __fastcall GamePacketReceivedIntercept(BYTE* aPacket, DWORD aLength) { if(fBackToTown && aLength > 6 && *(WORD*)&aPacket[0] == 0x251 && *(WORD*)&aPacket[6] == 0x3B) { ResetPacketRecvIntercept(); BYTE castMove[9] = {0x13}; *(DWORD*)&castMove[1] = 2; *(DWORD*)&castMove[5] = *(DWORD*)&aPacket[2]; // portal ID D2NET_SendPacket(sizeof(castMove), 0, castMove); } } ·¢ÏÖÊǸöÃÅ¿ªÁË,¾Í·¢¸ö°ü,½øÈ¥ÁË~ D2NET_SendPacket(sizeof(castMove), 0, castMove); ÓÉ´ËÒý·¢HACKMAPµÄ2¸öBUG Ò».Èç¹ûûÓлسÌÊé,Äã°´Á˻س̼þ,Éí±ßÈË¿ª¸öÃÅ,ÄãÒ²¸ú×Å»ØÈ¥ÁË- - ¶þ.ÔÚÓÎÏ·Ö÷Ñ»·½Ù³Öº¯ÊýÖÐ,È¡ÏûÁËÕâÒ»½Ó°ü½Ù³Ö¹ý³Ì,ÕâÊÇÕý³£µÄ,ÎÊÌâÊDz¢²»Äܱ£Ö¤´ËÈ¡Ïû¹ý³ÌÔçÓÚ½Ù³Ö¹ý³Ì´¥·¢,ÄÇôËùÒÔÓÐʱºò...Äã°´»Ø³Ì¼û,¿ªÁËÃÅÁË,Äã¹ÒÁË...ÕâʱºòÄ㸴»î,»á´ÓÃÅ×Ô¶¯½øÈ¥....ÈÝÒ×·´¸´±»ÂãÌåÇ¿¼é- - µÚ5¸ö¹¦ÄÜ~Hidden Items Toggle: 0, VK_ADD £¨ÐÂÈË×î³£ÎÊ£¬°´Ð¡¼üÅÌÉϵġ°+¡±¿É¿ªÎïÆ·Òþ²Ø£¬¶øĬÈÏ״̬Ï£¬±¦Ê¯£¬Ò»°ã°×É«ÎïÆ·µÈµÈ¶¼»á±»Òþ²Ø¡£ÈçºÎ¸Ä±äןöĬÈÏ״̬½«ÔÚÈýÂ¥·ÖÎö£© ×¢Ò⺯Êý BYTE __fastcall HideItemsPatch(UnitAny *unit) { if (!tToggleHiddenItems.flag && (unit->nUnitType == UNITNO_ITEM)) { return (GetItemColour(unit)[1] == -2); } return 0; } Èç¹ûÆô¶¯ÁËÒþ²ØÎïÆ·,(Æì×Ó±»²åÁË>_<) ²¢ÇÒÕâÍæÒâÊǸöµÀ¾ßµÄ»°,ÄÇô¿¼ÂÇÒÔÏÂ,²»È»²»ÏÔʾ ¿¼ÂÇÕâ¸öGetItemColour(unit)[1] == -2 ÇÒÓÐ char *GetItemColour(UnitAny *item) { ItemTxt *itemtxt = D2COMMON_GetItemTxt(item->nTxtFileNo); if (itemtxt->dwCode == D2TXTCODE('gld ')) { return (D2COMMON_GetUnitStat(item, STAT_GOLD, 0) >= nGoldGoodNum) ? nGoldGoodCol : nGoldPoorCol; } if (itemtxt->nType == 74) { DWORD runeno = (itemtxt->szCode[1]-'0')*10+(itemtxt->szCode[2]-'0')-1; if (runeno < ARRAYSIZE(anRuneColours)) return anRuneColours[runeno]; } int index = GetItemColourIndex(item->nTxtFileNo); if(index > ARRAYSIZE(anItemColours)-1 ) index = ARRAYSIZE(anItemColours)-1; int socknum = D2COMMON_GetUnitStat(item, STAT_NUMSOCKETS, 0); if( socknum > 6) socknum = 6; return anItemColours[index][(item->pItemData->nQuality-1)&7][!!D2COMMON_GetItemFlag(item, ITEMFLAG_ETHEREAL, 0, "?")][socknum]; } ¿´Ó¢ÎÄ~ÕâÀï¾ÍÊÇһЩÅжÏ~°Ñ²»¹»´óÁ¿µÄGold,ÖÊÁ¿²»¹»µÄDD,Ö®ÀàµÄѽ~¸øÒ»ÀàÖµ,ÆäËûµÄÒ»Àà µÚ6¸ö¹¦ÄÜ~Socket Protect Toggle: 1, 0x2D £¨Õâ¸ö±íʾ¡°Insert¡±¼üÈ¥³ýsocketÎïÆ·ÎóÏâ±£»¤£¬ÔÚÄã×öÉñ·ûÖ®ÓïµÄʱºòÓã¬Ä¬ÈÏ״̬Ï£¬Õâ¸ö±£»¤ÊÇ¿ªÆôµÄ£¬·ÀÖ¹ÄãÎó°ÑÖ鱦/±¦Ê¯/·ûÎÄÏâµ½ÁËÄã²»ÏëÏâµÄ²ÄÁÏÀ Ê×ÏÈÎÒÃÇ¿´¿´ÎªÊ²Ã´ÊÇÒ»0X2DÄØ ÒÔÏÂÊÇWINDOWSƽ̨²¿·Ö°´¼üµÄÐéÄâ¼ü¶¨Òå #define VK_SPACE 0x20 #define VK_PRIOR 0x21 #define VK_NEXT 0x22 #define VK_END 0x23 #define VK_HOME 0x24 #define VK_LEFT 0x25 #define VK_UP 0x26 #define VK_RIGHT 0x27 #define VK_DOWN 0x28 #define VK_SELECT 0x29 #define VK_PRINT 0x2A #define VK_EXECUTE 0x2B #define VK_SNAPSHOT 0x2C #define VK_INSERT 0x2D #define VK_DELETE 0x2E #define VK_HELP 0x2F ×¢Òâ:#define VK_INSERT 0x2D ÏâǶ±£»¤hackmapÔÚ2¸öµØ·½¾ù×öÁ˺¯Êý½Ù³Ö(¿ÉÄÜÊǵÀ¾ßÀ¶ºÍÉíÉÏ°É),ÒÔÒ»¸öΪÀý void __declspec(naked) SocketProtectPatch2_ASM() { __asm { cmp tToggleSocketProtect.flag, 0 jz outcode call SocketProtectPatch_ASM add dword ptr [esp], 0x36 ret outcode: mov eax, [esp+4+0x44] // 4 bytes for return address test eax, eax ret } } ´Ëºô½ÐÐÒé±íÃ÷±àÒëÆ÷²»»áΪÕâ¸öº¯ÊýÉú³É¶ÑÕ»ìõ¸ÉÈÅÎÒÃÇ~ Ö®ºóÃ÷ÏÔÊÇÄÚÁª»ã±à Èç¹ûûÓÐÆô¶¯insert±£»¤,»Øµ½ÔÀ´Ä¬ÈϵĴ¦Àí ²»È»µÄ»°½ÐSocketProtectPatch_ASM°ïæ ´Ëº¯ÊýÈçÏÂ: void __declspec(naked) SocketProtectPatch_ASM() { __asm { mov eax, p_D2CLIENT_PlayerUnit mov eax, [eax] push 0x13 push eax call D2CLIENT_SocketProtect_ORIG ret } } ¶÷~Ò²ÊÇÕâ¸öºô½ÐÐÒé,¿ÉÒÔÍùÉÏ¿´Ò»ÑÛ,½ÐÍêÕâ¸öº¯Êý,ÏÂÒ»¾äadd espÁË,¾ÍÊÇ˵¶ÑջƽºâÊÖ¹¤ÍËÕ»à¶~ Õâ¸öº¯Êý,p_D2CLIENT_PlayerUnitÕâ¸ö¶«Î÷Êǵ±Ç°ÓÎÏ·Õ߶ÔÏóµ¥ÔªÖ¸Õë~ °ÑËû·ÅeaxÀï±ß,È»ºó°ÑÒÔËûµÄÄÚÈÝΪµØÖ·µÄÄÚÈݷŽøeax,¾ÍÊÇÖ¸Õë²Ù×÷À²~ ÒÀ´Î°Ñ0x13 ºÍeaxѹ¶ÑÕ»Àï±ß,ºÃÁËD2CLIENT_SocketProtect_ORIGÀ´°ï¸öæ°É~ ÏÔÈ»Á½¸öpush²Ù×÷ÊÇ°ÑÕâ¸ö¸çÃÇÐèÒªµÄ²ÎÊýË͸øËû~ ´Ë¸çÃÇÓõÄÊÇ__stdcallºô½ÐÐÒé,ÐèÒªµÄ²ÎÊýÀàÐÍÊÇUnitAny *unit, DWORD arg2 Õâ¸öÐÒéô~ÓÉÓÒµ½×óÒÀ´Î½øÕ»~ºÍpush˳ÐòÎÇºÏ ÕâÊÇ×Ôd2client.dllµ¼³öµÄÒ»¸öº¯Êý,´ó¸Å¼ÓÔص½Õâ¸öµØ·½0x2BCA0+0x6FAB0000 ¿ÉÒÔ·¢ÏÖ±£»¤Ö®ºó»á˵,i can´t ,¾ÍÊÇÕâ¸öº¯Êý¸ÉµÄÁË~HACKMAPÔÚÕâÀï½èµ¶É±Å£¶øÒÑ~ µÈ´ý¸üÐÂ~ [ ´ËÌù±»hqyÔÚ2008-06-06 13:52ÖØб༠]
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