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[必看]1.10 assassin的FAQ[常見問題] 作者:rance
*希望各位朋友看了後,發現你找不到的問題先發問...* 1.有部份是從diabloii.net譯出來的 2.有需要我會update 3.沒有的Q可以問 引用:
Boots damage Name____________MinDam_____MaxDam Leather Boots_______3___________8 Heavy Boots________4__________10 Chain Boots_________6__________12 Light Plate Boots_____8__________16 Plate Boots_________10__________20 Demonhide Boots____26__________46 Sharkskin Boots_____28__________50 Mesh Boots_________23__________52 Battle Boots________37__________64 War Boots__________39__________80 Wyrmhide Boots_____65__________100 Scarabshell Boots____60_________110 Boneweave Boots____69_________118 Mirrored Boots_______50_________145 Myrmidon Greaves____83_________149 MA系 Q.如何計算Kick系攻擊(如Dragon Talon,Dragon Flight)的攻擊力? A.Minimum Damage=(STR+DEX-20)/4)*(100+skill bonus)/100 + BootMinDam*(100+STR*StrBonus/100+skill bonus)/100 Maximum Damage=(STR+DEX-20)/3)*(100+skill bonus)/100 + BootMaxDam*(100+STR*StrBonus/100+skill bonus)/100 他們都是Phyical damage
Dragon Tails是有phyical+fire damage的 Minimum Fire Damage=KICK Minimum Damage * (100+DTail ED bonus)/100 Maximum Fire Damage=KICK Maximum Damage * (100+DTail ED bonus)/100
~Example~ An Assassin with 100 STR, 100 DEX, slvl 20 TS(charge three currently active) and slvl 20 DTail, using Myrmidon Greaves.
Minimum Damage=(100+100-20)/4)*(100+1440)/100 + 83*(100+100*120/100+1440)/100 Maximum Damage=(100+100-20)/3)*(100+1440)/100 + 149*(100+100*120/100+1440)/100
Minimum Damage=2070.8 Maximum Damage=3397.4
Minimum Fire Damage=2070.8 * (100+240)/100 = 7040.72 Maximum Fire Damage=3397.4 * (100+240)/100 = 11551.16
Q,怎樣增加Dtalon的攻擊次數? 這是根據你的Dtalon的level而定的 lvl1=1kick lvl6=2kicks lvl12=3kicks lvl18=4kicks lvl24=5kicks lvl30=6kicks lvl36=7kicks
Q.有什麼mods(屬性)對Kicks是有用的? 有效 -Leech -Elemental Damage/Venom(状态窗口显示有误) -Crushing Blow -Open Wounds -Prevent Monster Heal -Chance to Cast on Striking -Hit Causes Monster to Flee -Ignore Target Defense -Hit Blinds Target -Hit Slows Target -Hit Freezes Target 沒有效 -KnockBack (DTalon) -Weapon damage -Pierce Target -Critical strike(指Claw mastery的cs) -Deadly strike
注意Dtails,只限你實際踢中的一個Target. 而在C/C asn中,只計你的主Claw mods,(其他如+skill,stats,是有效) Example,你有兩把chaos.但是每一kick只有一把claw的ow,magic damage有效 如果你用bartuc+chaos,而主claw不是chaos,這樣你的magic dam/ow會沒有效 主claw是指你先裝備邊一把claw.
Q.DF是否仍有bug?經常不能施放. A.首先DF踢不中南方的bug已fix.Cast delay由2秒到一秒.可踢出的,只要AR/lvl足夠是一定打中目標. 在1.10中,DF已不能像1.09是隔空(1.5-2screens)踢人,而一定要一個畫面中看到先可以施放,注意的是,目標太近畫面邊緣仍有機會踢不出.
Q.如何提高Dragon talon,Dragon flight damage? A. 1.Skills level 2.Str,Dex 3.TS的damage bonus 4.Boot damage 5.Element/poison/magic damage(雖然沒有顯示,但是有效的) *所有+max/min damage的charms,jewels都不會加KICK系的damage 只有+Fire/ice/poison/lightning的charms/jewels/mods先可以*
Q.Dragon claw,FoF,CoT,Boi仍然是不被打斷嗎? A.1.10可以中斷
Q.C/C如果用不同的claw,如何計算wsm A.計兩隻claws的平均wsm Example:c/c War fist+Wrist sword +10 + -10 = 0 WSM
Trap系 Q.每一次最多可以放多少個traps? A.5個,連同Shadow Warrior,Shadow master一起算.
Q.Jewels/items上 減對方resistance的mods是否對trap有效? A.絕對沒有效,因為Trap是被算為minion,不是你自己本身. 連加damage的也是沒有效!!即使在狀態畫上有增加.asn第一個要關注的bug 不過如果是fire blast,Shockweb,因為它們不是minion,所以是有效
Q.MF又計在Traps上嗎?我時常用trap sin mf的 A.放心,可以.
Q.怎麼加快施放Traps的速度? A.武器的攻擊速=放Trap的速度
Q.x To Mana After Each Kill對Trap殺的怪有效嗎?A.即使有x To Mana After Each Kill Traps殺的monsters都不會給你mana的.
Q有什麼屬性對Blade系攻擊有效? A: *blade系skill是要AR的* (mods只算計主武器,詳情看MA部份) Blade Sentinel 有效 -Deadly Strike -Elemental damage/Venom (3/8) -Physical/Weapon damage (3/8) -Pierce Target (natural) 沒有效 -Hit Causes Monster to Flee -Hit Freezes Target -Open Wounds -Hit Slows Target -KnockBack -Hit Blinds Target -Crushing Blow -Chance to cast on Striking
Blade fury 有效 -Ignore Target Defense -Crushing Blow -Hit Causes Monster to Flee -Knockback -Chance to cast on Striking -Hit Freezes Target -Elemental Damage/Venom (3/4) -Leech -Open Wounds -Hit Blinds Target -Prevent Monster Heal -Physical/Weapon Damage (3/4) 沒有效 -Chance to cast on Attacking -Pierce Target Blade fury攻擊是固定每6frame一發.
Blade shield 有效 -Deadly Strike -Elemental Damage/Venom (1/4) -Leech -Physical/Weapon Damage (1/4) 沒有效 -Open Wounds -Crushing Blow -Hit Causes Monster to Flee -KnockBack -Hit Freezes Target -Chance to Cast on Striking -Pierce Target 註,Bladeshield是每25 frame(大約等於1秒)攻擊一次,Range是固定6(4yards) Bladeshield是可以被擋格,但對方不會出現擋格的狀態.
SD系 Q.聽說1.09 claw mastery是有bug的,現在1.10什麼樣? A.1.09 mastery 100%CS bug已fix,暫時CM沒有新bug
Q.Psychic Hammer和MB的damage如果計算? A.PH是一半physical一半Magic,MB是全Physical damage.
Q.可以同時使用BoS,Fade,Venom嗎? A.BoS和fade不可以同時用,只可BoS +Venom,或Fade venom
Q.Fade除了增resistance,還有什麼特別? A.Fade是有隱藏的physical damage reduce%(物免%)的lvl1=1%, lvl 10=10%,如此類推 items上加的Skill level也算的.不過只有開住Fade先有效
Q.聽說Mind Blast不能再作出Stun lock,是否真的? A.和1.09,一樣沒有變. 只要對方頭上有星星,你的攻擊能實質擊中對方,不論damage過了對方1/12HP沒有, 也會stun的.所以Trap+Mb仍是有效.
Q.Weapon Block好像強了,到底是什麼樣? A.現在1.10的weapon block可以block一些unblockable攻擊,如Smite,boneSpirit,Bonespear等等 跑动中格挡率为0。
Q.實際上,有什麼可以block,具體說明 A.這裡只列7個class 常用skill. Asn Blade Fury - Blockable Blade Sentinel - Blockable Blade Shield - Blockable Phoenix Strike - Blockable Lightning Sentry - Blockable Wake of Inferno - UnBlockable Nec Poison Nova - Blockable Teeth - Blockable Bone Spear - Blockable Bone Spirit - Blockable Pal Blessed Hammer - Blockable Fist of the Heavens - Blockable Smite - Blockable Sorc Fireball - Blockable Firebolt/Hydra - Blockable Meteor - Blockable Firewall - Unblockable Blaze - Unblockable Blizzard - Blockable Ice Bolt - Blockable Frozen Orb- Blockable Chain lightning/lightning- Blockable Druid Fissure - Unblockable Hurricane - Blockable Molten Boulder - Unblockable Artic Blast - Unblockable
Q.增加Blocking 的items(如Guardian angel)對Weapon block有效嗎? A. NO!
Q:如何得知Shadow warrior和Shadow master用什麼裝備? A: (from diabloii.net) SWarriors get all their bonuses at level one -Magical Blade Talon on their left hand -Magical Cestus on their right hand -Magical version of the your own armor's base item (eg. if you wore Greyform, they would spawn with a magical version of Quilted Armor) -Magical version of your own helm's base item
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At level 1, SMs spawn with -Superior Suwayyah/War Fist/Scissors Suwayyah on their right hand -Superior Battle Cestus/Runic Talon on their left hand -Superior version of your own armor's base item
At level 5, SMs spawn with -Superior Bramble Mitts/Vambraces/Orge Gauntlets
At level 6, SMs spawn with -Magical version of your own armor's base item -Magical version of your own helm's base item -Magical Bramble Mitts/Vambraces/Orge Gauntlets -Magical Suwayyah/War Fist/Scissors Suwayyah on their right hand -Magical Battle Cestus/Runic Talon on their left hand
At level 9, SMs spawn with -Magical right ring
At level 11, SMs spawn with -Rare version of your own armor's base item -Rare version of your own helm's base item -Rare right ring -Rare Bramble Mitts/Vambraces/Orge Gauntlets -Rare Suwayyah/War Fist/Scissors Suwayyah on their right hand -Rare Battle Cestus/Runic Talon on their left hand
At level 13, SMs spawn with -Rare left ring
At level 17, SMs spawn with -Rare amulet
So, all in all, a maxed out(item-wise) SM would spawn with -Rare version of your own armor's base item -Rare version of your own helm's base item -Rare left ring -Rare right ring -Rare amulet -Rare Bramble Mitts/Vambraces/Orge Gauntlets -Rare Suwayyah/War Fist/Scissors Suwayyah on their right hand -Rare Battle Cestus/Runic Talon on their left hand
Shadow Warrior: - Base mana cost is 27, +0.5 mana per level - Has 40% physical damage resistance in all difficulty levels - Gains +4% resistance per level to fire/cold/lightning/poison, capped at 75%. - Receives +10 strength and dexterity per level. - Now has a 6 second delay - Regeneration rate is 3 (heals fully in 55 seconds) - Base health is 376, +15% per level - Base defense is 196, +12% per level - Base AR is 163/243/363 for Normal/Nightmare/Hell, +40% per level (could be just +40 though) - Base item level is 18, +2 per level
Shadow Master: - Base mana cost is 35, +0.5 mana per level - Has 40% physical damage resistance in all difficulty levels - Receives +10 strength and dexterity per level. - Now has a 6 second delay - Regeneration rate is 2 (heals fully in 82 seconds) - Base health is 376, +15% per level - Base defense is 196, no bonus per level - Base AR is 163/243/363 for Normal/Nightmare/Hell, +40% per level (could be just +40 though) - Base item level is 24, +3 per level
Q.如何知道SW/SM的skill level? A.影子(warriors and masters)使用X技能的slvl=1/2(玩家当前X技能的等级)+1/3(当你召唤她时影子(warriors and masters)的技能等级
Q.Cloak of shadows在pvp是否有效?28lvl減對方95%def!是否等於必中? A.CoS只會減對方BASE DEF. Example: Paladin base def 3000 after Holy shield=30000 CoS-50%DEF 結果Pal的def=28500.因此cos在 pvp作用不算大
其他 Q.如何分辨好的chaos材料?
A. 1.基本上只考慮Suwayyah或scissors suwayyah Warfist不用考慮,因為只有2sockets 其他的damage偏低,ww上沒有優勢,除非是特別的Dtalon fade sin. 2.有ED%,最好是15%perfect~ 3.skill 要求,有先後排名 I.WB/DF/MB/ II.FADE/Venom/SM III.LS/WoF/BF 4.ethereal的是取決買家的需要
Q.Chaos的WW要多少ias方可以max frame? A.所有可做chaos的claw都是max frame. 新增添的FAQ:
武学: 1.我的副爪上有IAS,为什么攻击速度没有提升? 副爪上的IAS不作用于任何技能和普通攻击。
2.当使用射出爆裂箭的弓时,毒液和LEECH是否在爆炸范围内都有效? 毒液只对击中的怪物有效,LEECH在范围内都有效。
3.旋风可以释放蓄气技能吗? 不行
4.为什么我得到的(经验)神殿很快就消失了? 如果你遇到过,是因为fade,这个技能好像把神殿当作诅咒看待,在触摸神殿之前先切换到BOS,在得到神殿后使用fade没有问题(我已测试)
5.eth的鞋子有伤害加成吗? 没有
6.身上+伤害的物品给kick提供加成吗?(比如战争旅者+15-25伤害) no
7.武学的技能可以不用爪吗? 不一定,DC一定要用两个爪,fof, cot, boi一定要有一个爪,其他的可以不用。
8.最多可以有几个聚气? 6种技能可以同时聚气,最多18个。
影子: 1. 在我切换武器时,原武器上对影子系的加成是否有效? 对Fade/BoS/Venom和你召唤的影子有效。
2. 我的MB在hell为什么也能长时间stun? 因为MB在高难度没有惩罚,和你看到的数据相同。
3. COS还有什么属性? 和109不同,伤害不会使失明失效。怪物的视野变为1,但是,当他锁定你的时候,它会继续前进,直到你打断它(比如使用心灵爆震)。 它可以驱散火墙(在神秘避难所) 可以阻止Shamans reviving Fallen, Flesh Spawners creating babies, Sand Maggots laying eggs and ranged attackers firing。 不作用于Bosses, Champions, Superuniques, Minions of Destruction, and Oblivion Knights
cos增加防御力的计算方法: 1, 算出基础防御力,人物的base_def=[dex/4],佣兵的base_def=[dex/4]加上他从等级得到的奖励。 2, 算出物品的防御力,就是你身上所有+def的东西。 3, 乘以item_armor_percent bonuses到第二步的结果。item_armor_percent包括: - Valkyrie defense bonus - Spirit Wolf defense bonus - Dire Wolf defense synergy from Spirit Wolf - Grizzly defense synergy from Spirit Wolf - Cloak of Shadows defense bonus - +%Defense on items without a defense number(比如swordguard上加200%增强防御) 4,第一步的结果加第三步的结果,得到总防御力。 5,乘以skill_armor_percent bonuses到第四步的结果。skill_armor_percent bonuses包括: - All Sorceress cold armors - Paladin's Defiance, Conviction, Holy Shield - Barbarian's Shout, Concentration, Iron Skin, Battle Cry - Werebear defense bonus - Cloak of Shadows debuff - Shadow Warrior defense bonus - Overseers whipping their minions - Succubi defense curse
4. blade shield的范围是多少? 固定为4码(6码?),和武器的攻击范围无关。 剩下一些问题比如“怪物可以拆陷阱吗?”:之类的我就不写了。 这个应该是最终FAQ了。
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