;UberQuest设置
;SpawnProbability:当BOSS施展技能时,有多大概率进行召唤,0~100之间的整数,例如30,表示30%的概率
;MaxSpawnNum: 在一场游戏中,最大施展召唤的次数
;SpawnInterval:两次召唤之间的最小时间间隔
;ActivArea:多远距离可以开始施展召唤
;StallTime:施展召唤之后,BOSS停顿时间
;SpawnMonsters:BOSS施展召唤时,随机召唤的怪物类型(hcidx),必须是0~733之间的整数,最多10种怪物类型,每次召唤1个。
;UberQuest configuration in d2server.ini
;SpawnProbability: The probability that the Uber bosses try to spawn a monster, should be a int between 0~99;
;MaxSpawnNum: Max spawn number of monsters in a single game;
;SpawnInterval: the interval time between two spawns;
;ActivArea: how far ways that the uber boss try to spawn a monster;
;StallTime: After spawn a monster, the boss should stall for some time;
;SpawnMonsters: The monster type that a boss can spawn, should be a 0~733. You can look up the monststat.txt to get some hits. A boss can spawn 10 types of monsters at most;
[UberMephisto]
SpawnProbability=30
MaxSpawnNum=50
SpawnInterval=10
ActivArea=40
StallTime=10
SpawnMonsters=725,726,727,728,729,730
[UberDiablo]
SpawnProbability=30
MaxSpawnNum=50
SpawnInterval=10
ActivArea=40
StallTime=10
SpawnMonsters=712,731,732
这里设置不同
出来的怪多少也不同~~~~
单机只是模拟红门事件
跟各个SF和BN的设置是不一样的~~~