缩略语:
Str: Strength, 力量.
Dex: Dexterity, 敏捷.
Vit: Vitality, 体力.
Eng: Energy, 能量.
Sta: Stamina, 精力.
Life: 生命
Mana: 法力
L/L: Life Per Level, 每升一级增加的生命.
M/L: Mana Per Level, 每升一级增加的法力.
S/L: Stamina Per Level, 每升一级增加的精力
L/V: Life Per Vitality, 每加一点Vit增加的生命.
M/E: Mana Per Energy, 每加一点Eng增加的法力.
下表中的 Str,Dex,Vit,Eng,Sta,Life,Mana 都是各个角色起始的状态.
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角色 Str Dex Vit Eng Sta Life Mana L/L M/L S/L L/V M/E
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Ama 20 25 20 15 84 50 15 2 1.5 1 3 1.5
Sor 10 25 10 35 74 40 35 1 2 1 2 2
Nec 15 25 15 25 79 45 25 1.5 2 1 2 2
Pal 25 20 25 15 89 55 15 2 1.5 1 3 1.5
Bar 30 20 25 10 92 55 10 2 1 1 4 1
Dru 15 20 25 20 84 55 20 1.5 2 1 2 2
Asn 20 20 20 25 95 50 25 2 1.5 1.25 3 1.75
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各角色的基础命中率(Attack Rating)和防御力(Defence)
Base_Attack_Rating = Dex * 5 - 35 + To_Hit_Factor
To_Hit_Factor 为:
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角色 Ama Sor Nec Pal Bar Dru Asn
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Factor 5 -15 -10 20 20 5 15
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Base_Defence = [Dex/4]
方括号表示向下取整数.